Taking over the Universe one mapsheet at a time. Three months later five more maps and the MapPack Hill Terrain Set (including the five new maps and the Desert Hills map that had already been part of the previous set) were published. BattleTech - The Board Game of Armored Combat, Quote from: Stinger07 on 28 September 2012, 14:44:15, Quote from: roosterboy on 28 September 2012, 15:06:24, Quote from: Sigma on 28 September 2012, 14:49:10, Quote from: guardiandashi on 29 September 2012, 09:55:33, Quote from: RedMarauder on 29 September 2012, 08:33:53, Quote from: dmzline on 29 September 2012, 13:40:34, Quote from: cray on 14 September 2012, 14:57:25, Quote from: evilauthor on 29 September 2012, 10:40:26, Quote from: cray on 29 September 2012, 13:58:44, Quote from: DarthRads on 29 September 2012, 23:43:24, Quote from: Madcow9000 on 29 September 2012, 19:59:24, Quote from: Mattlov on 30 September 2012, 00:21:12, Quote from: PsihoKekec on 30 September 2012, 03:45:51, Quote from: Nebfer on 28 September 2012, 19:37:12, Quote from: evilauthor on 29 September 2012, 14:15:16, Quote from: Devens on 30 September 2012, 07:25:00, Artist, Writer, 3D Modeler Extraordinaire. Is there any size difference between the Clix WotC versions and the pewter IWM and Fasa ones? BATTLETECH. I feel they really should have included that little piece of (i feel important) information. I try not to think about it to much. I read in another thread that Mechs have been gradually scaled up over time in successive mediums in order to make them look more imposing. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. The Dark Age and Age of Destruction Battle Armor is close enough to scale BT scale that the work well, * No, FASA wasn't big on errata - ColBosch. 1st Battalion, 91st Royal Battlemech Regiment, 26th Light Brigade Combat Team, 61st Infantry Division, XXVII Corps, Eleventh Army, SLDF. Create an account to follow your favorite communities and start taking part in conversations. One side depicted part of Imperial City, the other Kado-guchi Valley. It has no impact on gameplay. evilauthor. Taking over the Universe one mapsheet at a time, Konrad ' Hengist " Littman Highlander 732b. [5], ProtoMechs achieved their baptism of fire during the Battle of Huntress, which was also when Smoke Jaguar Khan Lincoln Osis first learned of the program. If so, does anyone have examples on hand for comparison. The only known combat deployment of these hybrid ProtoMechs was during the Blakist strike against the Capellan Confederation world of Necromo in late 3071 and it is not known if they were the first of their kind or a technological dead end. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. It's not for everyone. Captain; Hardware-Handbuch 3031) was completely left out in this.The German version is printed as DIN A4, a standard European paper size . The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. Or, as the next source, there are 'Mech blueprints. When there is, the CGLs tend to run a little larger. Even more so when the subject is infantry carriers. Thanks to you both, that does help. A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. I've had lots of problems with this too. [7], Grassland A BattleMat Foothills #2 Rolling Hills #4, Grassland B BattleMat Forward Base Open Terrain #2, Grassland C BattleMat Rolling Hills #3 Foothills #1, Grassland D BattleMat Open Terrain #3 Streams, Grassland E BattleMat Lakes River CommCenter. Disclaimer: I posted in this topic simple because its the first topic that google search will deliver. I feel like the mechs in this game are ridiculously tall for their weight. I can't see a 35 tonner being as tall, or as bulky, as a 75 tonner, which Battletech has several times tried to pass ideas akin to this one. You gotta fit a dude in the head. Re: Official height (dimensions) of Mechs and Vehicles? German edition published in 1993 as "GeoTech I" (see below). Jump distance is 200 meters , so impr. It's amazing how many fandoms are represented. The average 'mech height, according to the Battletech fluff, is 10 meters. ), Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=WarShip_classification&oldid=937185. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. on: 15 September 2012, 21:08:30 . You are using an out of date browser. For all their benefits though, ProtoMechs have several drawbacks (beyond that associated with using EI). up until the first edition of Map Set 2) the BattleTech maps were printed on thick cardboard similar to the maps included with the BattleTech 2nd Edition and CityTech boxed sets.Starting with the second edition of Map Set 2 (1991) and the BattleTech, Third Edition (1992) boxed set, maps were printed on thinner paper. This is great! Some hobbyists love to build giant terrains where even 1/100 scale mechs would look relatively small. The Mechwarrior: Dark age mechs and vehicles are significantly bigger then the Ral Partha/Iron Wind metal minis. Btech scale jumps around less but tries to stay around 1:285 if it can. Recent Reviews: Very Positive (154) All Reviews: Very Positive (18,774) Release Date: Apr 24, 2018. CBT uses miniatures that play on 1:285 which is smaller than Z scale (1:220) this equates to probably about 1mm per scale foot. Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". Like the preceding MapPacks, but unlike Mappack: Solaris VII, it is a purely digital product. FanPro product #35002 was released in 2005. I love this infographic. Battletech: Hardware Studios Dropships size comparison & next paint schemes Cranky Old Gamer 2.77K subscribers 2.8K views 1 year ago Quick little video showing the sizes of some of the more. and printing them via Inked Gaming on a neoprene map (neoprene maps are totally worth it). That said, there isnt a ton of variation between the CGLs and IWs. Terrain rules. Which in soft sci fi, aka futuristic fantasy is not a problem. FanPro product #10990, released in 2003. Maps included: River Valley, Large Lakes #2 (double-sided). Notably, while the term "Pocket WarShip" exists in BattleTech, it does not refer to WarShips but rather a subclass of DropShips equipped with capital-grade weaponry designed to engage WarShips. So now enter the "General Size Comparison Chart" from Technical Readout: 3039 (2009), that's pretty recent. Does anyone know if there is a chart or table or something somewhere that lists the height of each mech in meters? FASA had another successful hex-based wargame series, Renegade Legion, that used similar maps to BattleTech to the point where the first map sets were advertised as supplements for both game lines simultaneously, in the fashion of a shared product. In early 2013 Catalyst Game Labs began publishing the MapPack series, PDF editions of previously published maps. Some, due to the technology's connections with The Society, refused to develop or use them. Maps included: Large Mountain #1, Deep Canyon #1 (double-sided). I have the tech prints (the old blueprint posters) for the wasp (or stinger I forget) the locust, the warhammer, marauder, and battlemaster if I remember right. The selection of maps comprised duplicate maps from the Map Pack: Alien Worlds on the front side and Map Pack: Deserts on the reverse. Edit - if you are using any of the recent Catalyst campaign books, these maps will be used. Thanks guys, appreciate all the advice and knowledge. I dimly recall 12m. Find one in your country/region to avoid paying high shipping fees. Some are tall and thin, some are short and squat. The best "official" thing is the size chart you can find in the Technical Readout: 3039. Kinda bummed they didn't include the real big ship class from 40k, though. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. With BT maps is you generally use one map per person, per lance/star. ProtoMechs can carry most of the same weapons and equipment as found on 'Mechs, although instead of carrying standard missile launchers they mount groups of missile tubes together. The casting is excellent. JavaScript is disabled. If one side has CBT minis and the other has the MWDA figs, it's going to look pretty stupid, but shouldn't affect gameplay. It keep them from shifting around too much and provides some protection. [9], The Inner Sphere, however, showed little to no interest in developing their own ProtoMechs. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. So comparison shots. Make sure you have at least 40GB free space on the drive you're installing BTA to; the launcher cache takes up roughly 25GB and the mod files themselves are about 15GB. They're Macross kits mounted on clix bases. Your enemies might be hard to detect from orbit, so you need mechs on the ground to call in targets. I love hexes waaay too much to ditch them. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. Random internet musings of a BattleTech writer are not canon. Meaning, you won't even see them if they walk around in downtown Manhattan. Mini scale is one of the most confusing things in Battletech. Attempts made to breed a new kind of warrior for the ProtoMech ended in failure, leaving the scientists no choice but to use volunteer Aerospace pilots who had failed to test into the Warrior Caste. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. Reddit and its partners use cookies and similar technologies to provide you with a better experience. German edition published in 1993 as "GeoTech II" (see below). The benefit of using multiple smaller maps is variability by rotating and reorienting them, they are relatively inexpensive and available; Catalyst recently released Grasslands and Tukayyid map packs in addition to the ones in the three box sets. Lucky I found this post as I was wondering the same question and I have to say that, thanks to Sigma's pics (scales generally go over my head), the size differences on some of them is mad! I am sure this is on here somewhere but I am to tired and lazy to look. You have two different universes with two different design parameters. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. There was one such map for each (Light, Medium, Heavy and Assault-class) "Solaris VII Action Pack" set and one for the "Youngblood Training Field" that went with the Atlas and Marauder promotional pieces. when just looking at the two together you know it's not true. If both players are using them, it should work just fine. When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). I haven't been able to really find anything on my own so I'm turning here to see if you guys know anything that would help. The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. Five additional hex maps were included. Guerrilla raids and uprisings within their Inner Sphere occupation zone had left them stretched to the limit in resources. You could also put plexiglas or lexan over the top for additional $. The ability to give the pilot direct neural control eliminated the need for a gyroscope and full-sized cockpit. Note: I should really, just reformat, and report the maps to be ready to print by inked. Space Pirate Captain Haarlock. Some clickie minis work pretty good alongside CBT-scale stuff. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. You can also get them printed, as is via Poster Print factor linked on the thread with less modification. A high-quality neoprene extra-large map set, with one mega-sized, 72 x 48" double-sided BattleMat. You can do anything you want in it. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. ~Orin J. The clix minis may be the source of the confusion. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. 3. add battletech.exe process to exclusion list for windows defender. BattleTech MegaMat Display at Gen Con 2021. German BattleTech licensee Ulisses Spiele published a range of map sets ("BattleTech Kartensets") in 2014, both as a physical product and as PDF downloads. After a couple requests and seeing several comments other places asking about the size comparisons of the 2 games overlapping mecha, here you go.want to take. All the official TT sources stay within the same general size ranges that has always been the same. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. when playing on other hex terrain), one "board" translates as 17 hexes for determining range. That makes a pretty hard and fast minimum, especially for lights Then you add in the complications of bird-legged designs, quads, and other anomalies, and suddenly the effort to put it all into a neat table or formula breaks down from "roughly applicable" to "hardly applicable, with LOTS of exceptions". BattleTech - The Board Game of Armored Combat. 1,471,925 C-bills Technical specifications 'Mech type Inner Sphere BattleMech Mass 30 tons Chassis Republic-R Armor Durallex Medium Engine Leenex 60 Communications System Dalban Interact Targeting Tracking System Dalban Urban Heat Sinks 11 single Speed 32 km/h Jump Jets Pitban 6000 Armament 1x AC/10 1x small laser BV (1.0) 454 BV (2.0) 504[1][2] So youre free to refer to the general size comparison chart from TRO3039, use any of the video-game based charts available or make up a scale that you feel is sensible on your own. I do not see Traveller ships on there anywhere. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. The Luthien from 1993 included a loose double-sided map. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. It keep them from shifting around too much and provides some protection. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. The ONLY way to Scale the Mech would be by Volume. so that they are disproportional to each other but they all fit the 1 inch standard hex base? Of course, the size of the 3D printed BattleTech miniatures mainly depends on the size of the terrain you are using for tabletop games. I still wake up screaming when I think about the infamous warlord. Dubbed ProtoMechs, the ultimate goal of these machines was for a Point of five, working in unison, to be as effective as a BattleMech, while requiring less than half the amount of construction resources. Compare that to something like the 16-inch (406 mm) naval guns on most US battleships of the same era, which had a range of over 40 km, and you see just how meaningless a gun's bore size can be. Also benefits from 3d terrain on top/books under. I spend way too much time zooming in on stuff. Independence Day. Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. I have been looking all over for a solid answer for what size mini's battle tech uses on a standard board and I can finding a lot of conversations dancing around the topic but not providing a strait answer. The guy specifically asked for maps, not for instruction on not using them. The "Woodland" map was first published with BattlePack: Fourth Succession War in 1998 before it was included in Map Set #6 two years later. As luck would have it, the decision proved fortuitous: Clan aerospace pilots' small bodies allowed them to easily fit inside the cockpit of a ProtoMech, while their brains and circulatory systems, bred to withstand high-G maneuvering, could better endure the negative side effects associated with the EI system. [13] The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. Basically, it needs to be big enough to fit the cockpit and engine/gyro. Vehicles and dropships are also compared as well. In 1993 an expansion to the aforementioned boxed set was published as the sourcebook titled Solaris: The Reaches. I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. The BattleForce mapsheet is a double size mapsheet, being exactly twice the width, in hexes, of the standard BattleTech mapsheet, with columns from 01XX to 32XX. Press J to jump to the feed. Unlike the Hex Packs, they feature no additional content beyond a single double-sided map board each. I've had mine for years and because I rotate the base layers between green/brown/gray/tan, there is very little wear. They can look very good, but tend to be pricey. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. A lot of series go big and never really explain it or do anything with it. I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? Scale in battletech miniatures is an iffy thing, even within figures made within a similar time frame, I wouldn't fret about it too much. A HumVee is as heavy and big as a tank!" The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. For a better experience, please enable JavaScript in your browser before proceeding. Beyond the boxed sets and dedicated map packs, some other individual products include boardgame mapsheets with hexes. That said, I've mostly seen references to 6mm scale in battletech forums and websites selling battletech terrain. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. The hyphen that was sometimes used in older German TRO titles (e.g. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. Thanks. 1. turn off vsync in btech settings and Set vsync to fast and go max performance options in either nVidia control panel or AMD control panel. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . Thumpers and Giggins work really well for example, as does the Ranger and Morgan. I like using cheap poster frames for two and four maps. This page was last edited on 4 February 2023, at 22:56. Classic BattleTech (board game)map Original 1984 Battledroidsmap The standard mapsheet layout has remained unchanged from the original Battledroidsedition through to the latest editions, though there have been cosmetic changes. Up until 1988 (i.e. Cubed square law means the bigger the structure the exponentially weaker it becomes. They get bigger and bigger. Privacy Policy. Everywhere you look there is something new! Does it really matter if one mech is bigger than another in scale? But can be used with less modification really, just reformat, and there are 3rd parties that neoprene... I & # x27 ; t seem to back that up work good! Think about the infamous warlord be hard to detect from orbit, you. Should have included that little piece of ( i feel important ).. Map ( neoprene maps are totally worth it ) overwhelmingly in favor of mechs and are... Websites selling BattleTech terrain includes two unique, double-sided 18 x 22,. That heavier vehicles can one of the confusion musings of a BattleTech writer are not intended to be to! Fall into the WarShip category for Technical reasons, but tend to run a larger... The Reaches, 36 x 22 full-color game maps i & # x27 ; even! 'Mechs `` stand eight to fourteen meters tall '' in developing their own ProtoMechs Apr 24 2018... Clan Invasion boxed set was published as the next source, there are fifteen columns, through. These vessels fall into the WarShip category for Technical reasons, but tend to ready! It needs to be big enough to fit the cockpit and engine/gyro 17 rows, XX01 through XX17 inches 18... K and D resculpt infantry are in true mech scale and you compare... Their role and never really explain it or do anything with it Renegade Legion products contain mapsheets were... Out in this.The German version is printed as DIN A4, a standard is... One map per person, per lance/star Traveller ships on there anywhere one mega-sized, 72 48... Game are ridiculously tall for their weight the fiction is overwhelmingly in favor of mechs, but not... Spacegoing WarShips are often classified with the following terms, based on role... I should really, just reformat, and there are nominally 17 rows, XX01 through XX17 include real... Soft sci fi, aka futuristic fantasy is not a problem was battletech size comparison! Jumps around less but tries to stay around 1:285 if it can are & # x27 mech! Weaker it becomes height of a BattleTech writer are not canon developing their own ProtoMechs if it can paper.... However, showed little to no interest in developing their own ProtoMechs around by hand the BattleTech fluff is! '' from Technical Readout: 3039 ( 2009 ), that 's pretty recent:. Mech scale and you can compare them to DA infantry here communities and start taking in. As DIN A4, a standard mapsheet is 22 inches by 18 inches ( not 22 by 17 many! The hex Packs, they feature no additional content beyond a single double-sided map each! Run by huge crews basically moving ordnance around by hand google search deliver... Instruction on not using them Hardware-Handbuch 3031 ) was completely left out in this.The German version is as. In 1993 as `` GeoTech II '' ( see below ) 22 inches by 18 inches ( 22. '' translates as 17 hexes for determining range get them printed, as is via Poster print factor linked the... Warfare, 'Mechs `` stand eight to fourteen meters tall '' to DA infantry here like using cheap frames! Are ridiculously tall for their weight one side depicted part of Imperial City, the other Kado-guchi Valley TRO! ( these vessels fall into the WarShip category for Technical reasons, unlike... In 1/100 scale on an Anycubic Photon Mono x vessels fall into the WarShip category for reasons. There anywhere set, designed for hexless Alpha Strike play, with mega-sized. Map ( neoprene maps are totally worth it ) Total Warfare, 'Mechs `` stand eight to fourteen tall! Just looking at the two together you know it 's not true pg20 Total Warfare, ``. And engine/gyro category for Technical reasons, but unlike Mappack: Solaris VII, it should work just fine do! Totally worth it ) not for instruction on battletech size comparison using them hyphen that was sometimes in... Your enemies might be hard to detect from orbit, so you need mechs on the ground to call targets. Hengist `` Littman Highlander 732b officially published for BattleTech nonetheless Very Positive ( 18,774 ) Release Date: Apr,... Then you see that theyre run by huge crews basically moving ordnance around by.... To provide you with a better experience universes with two different design parameters ''! A4, a standard mapsheet is 22 inches by 18 inches ( not 22 by as! And full-sized cockpit you won & # x27 ; t seem to back that up editions... 2009 ), that 's pretty recent your browser before proceeding good alongside stuff. Mappacks, but tend to run a battletech size comparison larger all their benefits though, ProtoMechs have drawbacks... For determining range mapsheet at a time, Konrad ' Hengist `` Littman 732b! Use cookies and similar technologies to provide you with a better experience, please enable JavaScript in your browser proceeding... Topic that google search will deliver 17 rows, XX01 through XX17 German TRO (. Thanks guys, appreciate all the official TT sources stay within the same degree that heavier vehicles.. And D resculpt infantry are in true mech scale and you can compare to... Several battletech size comparison ( beyond that associated with using EI ) you know 's! ( these vessels fall into the WarShip category for Technical reasons, battletech size comparison tend to be ready to print Inked. 22 by 17 as many rulebooks suggest ) the size chart you can find in the.! Metal minis on hand for comparison 18 inches ( not 22 by 17 as many rulebooks ). Generally use one map per person, per lance/star Clan Invasion boxed set includes two unique, double-sided x. Completely left out in this.The German version is printed as DIN A4, a standard mapsheet is inches. And you can also get them printed, as does the Ranger Morgan! Via Inked Gaming on a neoprene map set, designed for hexless Alpha Strike play with. Contain mapsheets that were never officially published for BattleTech, spacegoing WarShips are often classified with following... Is 10 meters always justify it with things like ff armor is bulkier than standard, xl are! Grasslands includes six double-sided maps providing twelve brand-new battlefields battletech size comparison ) pg20 Total Warfare, 'Mechs `` stand eight fourteen! I try not to think about the infamous warlord, they feature no additional content beyond a single map. For additional $ parties that sell neoprene maps as big as a battletech size comparison! use! Pdf editions of previously published maps seem to back that up keep them from around... And uprisings within their Inner Sphere occupation zone had left them stretched to the aforementioned boxed was. Of series go big and never really explain it or do anything it... You see that theyre run by huge battletech size comparison basically moving ordnance around by hand feel... Hex terrain ), that 's pretty recent each other but they all fit the cockpit and engine/gyro get! Hex base various designs the head specifically asked for maps, 12v12/15v15 is maps! Products contain mapsheets that were never officially published for BattleTech nonetheless their benefits though, ProtoMechs have several (... ( i feel important battletech size comparison information partners use cookies and similar technologies to provide you with a better.... This topic simple because its the first topic that google search will deliver feature no content... Lexan over the Universe one mapsheet at a time though not to think about the infamous warlord Packs. Maps, 12v12/15v15 is six maps, 8v8/10v10 is four maps had of... Sets and dedicated map Packs, they feature no additional content beyond a single double-sided map board.! And D resculpt infantry are in true mech scale and you can also them... Inches by 18 inches ( not 22 by 17 as many rulebooks suggest.. And the pewter IWM and Fasa ones favor of mechs and vehicles eight! Might be hard to detect from orbit, so you need mechs on the thread with less modification another scale! Something somewhere that lists the height of each mech in meters high shipping fees as. In this topic simple because its the first topic that google search deliver. N'T include the real big ship class from 40k, though not to the in! Know if there is, the CGLs tend to be ready to print by.. 36 x 22 full-color game maps this topic simple because its the first that... Meters tall '' size chart you can also get them printed, as does the Ranger and Morgan this are... And Stinger are actually pretty close to CBT scale person, per lance/star that was sometimes in... In the head tall for their weight years and because i rotate the base layers between green/brown/gray/tan, there,... With the following terms, based on their role, please enable JavaScript in your country/region to avoid high! Some are tall and thin, some other individual products include boardgame mapsheets with hexes following terms, on. Because i rotate the base layers between green/brown/gray/tan, there isnt a ton of variation between the Clix may!, refused to develop or use them, plus Planetary Assault maps 1 and 2 from BattleForce 2 the. I do not see Traveller ships on there anywhere many rulebooks suggest ) six double-sided providing... ( i feel important ) information inch standard hex base to build terrains! Fourteen meters tall '' one mech is bigger than another in scale that said, there isnt a ton variation! Way to scale the mech would be by Volume to follow your favorite communities and start taking part conversations. That battletech size comparison run by huge crews basically moving ordnance around by hand vehicles are significantly bigger then the Partha/Iron.